How to determine the success of the triple captain chip in Fantasy Premier League? We will shortly discuss this topic in our article.
This article is a part of our series: What is triple captain in FPL and how it works?
What is a good score from a triple captain?
Well, our calculations are pretty simple. Consider this.
In the last 3 season, the top scorers scored:
- 2020/21 – Bruno Fernandes – 244 points
- 2021/22 – Mohamed Salah – 265 points
- 2022/23 – Erling Haaland – 272 points
On average, this is: 260 points per season (per 38 matches), which is 6.85 points per match.
Now let’s continue in our considerations:
- The best time to use triple captain is in double gameweek.
- You want captain a reliable asset here, someone who can deliver haul over these two games – usually a reliable captaincy asset such as Mohamed Salah or Erling Haaland who can deliver points regularly every gameweek.
And if these reliable FPL assets can deliver an average 6.85 points per match, you want them to score 6.85*2 = 13.7 points in a double gameweek.
So, to be the triple captain chip considered as a success, you want your triple captain to score approximately 14 points or more (which is 42 points as triple captain).
Everything above 14 points is a nice bonus.
It is easier to achieve that on a double gameweek where your captain plays twice than during a single gameweek.
To answer the question…
So, the 14 points (42 points as 3x) is our threshold when evaluating the triple captain chip uccess.
We consider 14 points (14 * 3 = 42 points) to be a good score from your triple captain chip.